class: VertexMesh
[22:7] extends: object
VertexMesh wraps boofcv.struct.mesh.VertexMesh.
Members
- obj
Methods
-
VertexMesh (
Obj = null)Creates or wraps a vertex mesh.
- @p
Objis an existing mesh or null.
- @p
-
get (
string Name)Gets a public mesh field.
- @p
Nameis vertexes, texture, normals, rgb, faceVertexes, faceVertexTextures, faceVertexNormals, faceNormals, faceOffsets, or textureName. - @r
Thefield value.
- @p
-
size ()
Gets mesh size.
- @r
Thenumber of shape vertices.
- @r
-
reset ()
Resets the mesh.
-
toAccess ()
Converts this mesh to polygon access.
- @r
AMeshPolygonAccess wrapper.
- @r
-
isTextured ()
Gets whether texture coordinates are present.
- @r
Trueif textured.
- @r
-
isNormals ()
Gets whether normals are present.
- @r
Trueif normals are present.
- @r
class: MeshPolygonAccess
[64:7] extends: object
MeshPolygonAccess wraps boofcv.struct.mesh.MeshPolygonAccess.
Members
- obj
Methods
-
MeshPolygonAccess (
object Obj)Wraps polygon mesh access.
- @p
Objis an existing access object.
- @p
-
size ()
Gets polygon count.
- @r
Thenumber of polygons.
- @r
-
getPolygon (
int Index, object Storage)Gets a polygon.
- @p
Indexis the polygon index. - @p
Storageis a DogArray of Point3D_F64.
- @p